Fulltext results:
- particle_generator_examples
- l sectors. Also, notice that we make use of the **distance** property to reduce the amount of rain being rendered to particles that are within 1024 world units... ll it is not noticeable that the particles in the distance are not being drawn. <code> Generator { Flat = "F_SKY1" Flags = ceiling | density Speed = 20.0 ... Vector { 0, 0, -1} Vector Rnd = 0.05 Distance = 1024 Spawn age = -1 Max age = -1 Pa