Fulltext results:
- overview_of_resources_doomsday_1.x
- tion textures can be of any size. The engine will render them scaled so that they fit the size of the or... = Detail textures are grayscale images that are rendered on top of normal textures when walls and plan... f regular textures. The console variables {{var|rend-tex-detail}}, {{var|rend-tex-detail-far}}, {{var|rend-tex-detail-strength}} and {{var|rend-tex-detail-s
- particle_generator_examples
- on. It is a good example of a generator that uses model particles (note the models are defined elsewhere) and the Alt Start to create two different pieces of ba... XP3" Flags = static | srcdir | srcvel | extra | modelonly Max age= 1550 Particles = 9 Speed = 30 ... 92 Alt start = 7 Alt Rnd = .8 Stage {Type= model03 Flags= rndyaw | rndpitch | stagetouch Tics
- gl2_model_renderer
- ====== Model renderer (Doomsday 2) ====== The GL2 model renderer is the primary user of [[assets:model|3D model assets]]. Whenever a [[assets:model|model asset]] is present in a loaded [[fs:package]], the model renderer loads the 3D model data into memory and, when... eded OpenGL resources for drawing the model. The renderer can use 3D models in several ways: * Things (mobjs) can be rep
- supported_3d_model_formats
- el formats ====== This article describes the 3D model formats supported by [[gl2_model_renderer|Doomsday 2]]. Recommended formats: * FBX