Fulltext results:
- 1.9.0-beta6
- ites. * High resolution textures/flats/patches/model skins not affected by [[rend-tex-gamma]]. * Drawing Models whose skin is de... ]] Configure the [[viewgrid]] setup. * Added [[rend-light-attenuation]]:[[cvar]] Maximum light attenuation distance (default is 1024). * Added [[rend-dev-nosprite]]:[[cvar]] Disable drawing of sprites and masked walls (default is off), not archived. * Added [[rend-dev-surface-show-normals]]:[[cvar]] Enable drawin
- detailed_list_of_changes_in_doomsday_version_1.12
- with overlapped single-sided lines. ===== {{tag|Renderer}} ===== * Light decorations disappear instantly at distance. * Malfunctioning secondary lens flare dimming... he UI framework. * Introduced an abstract data model to allow data to be used more flexibly with sever... w easily accessible via the "gauge" popups in the renderer and audio settings dialogs. * Settings can
- 2.2.2
- g fixes: * 3D models that use the new [[assets:model|.pack format and modern shaders]] were partially invisible due to being rendered with incorrect clip plane distances. * Player 3D weapon models that use the [[assets:model|new .pack format]] are now more consistently positioned on screen when usin