Fulltext results:
- readme_macos
- * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... s and world surfaces * Automatic world surface (light) [[decorations]] * [[Detail texturing]], shine ... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... external textures can be enabled and disabled in Renderer settings. </note> **Checking for updates.**
- readme_windows
- * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... s and world surfaces * Automatic world surface (light) [[decorations]] * [[Detail texturing]], shine ... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... external textures can be enabled and disabled in Renderer settings. </note> **Checking for updates.**
- doomsday @guide:2.0:man
- * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... s and world surfaces * Automatic world surface (light) [[decorations]] * [[Detail texturing]], shine ... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... external textures can be enabled and disabled in Renderer settings. </note> **Checking for updates.**