Fulltext results:
- map_info_syntax
- e in Hexen). | | fog | Enable fog in the map. | | lightning | Enable thunder sound effects and random flashes of bright lighting in sky-lit sectors. | | nointermission | Do not show an intermission after leaving this map (no... Par time of the map, in seconds. ==== Ambient light ==== Minimum light level (0-1) for all sectors in the map. Note that this will only change how the map
- flags_reference
- ==== fullbright ==== (Value = 0x1) The model is rendered with the maximum light level (corresponds sector light level 255) regardless of the sector it's currentl... n. ==== shadow1 ==== (Value = 0x2) The model is rendered with 33% (?) translucency. When using this fl... d. ==== shadow2 ==== (Value = 0x4) The model is rendered with 66% (?) translucency. When using this fl... value of the "Transparent" key is ignored. ==== brightshadow ==== (Value = 0x8) ==== movpitch ==== (V