Fulltext results:
- 1.9.0-beta6
- onts are sharpened with HQ2x scaling. * OpenGL rendering plugin integrated into the engine, and suppo... t3D dropped. This eases future development of the renderer significantly. * BSP and gl node builder p... aused by an oversight in the node builder. ==== Renderer ==== * Numerous lighting inconsistencies ... AASHITTY (etc) texture handling used for DOOM.exe renderer effects. * Texturing problems with maps bu
- detailed_list_of_changes_in_doomsday_version_1.9.7
- es ====== ===== Engine ===== * [[:cvar]] [[:rend-hud-nostretch]] 1=Disable automatic stretching of the HUD to fill the screen at aspects near to the origina... [[:cvar]] [[:menu-nostretch]] 1=Disable automatic stretching of the menu to fill the screen at aspects near... :cvar]] [[:finale-nostretch]] 1=Disable automatic stretching of finales to fill the screen at aspects near