Fulltext results:
- light
- Flags = flaga | flagb | flagc etc... # nohalo: No lens flare (halo) is rendered. # dontturnhalo: The lens flare (halo) ... # New as of 1.9.0-beta6. # Radius of the halo. Zero means no halo is rendered. Note # that halo radius 1.0 produces quite a large flare. Flare map = "" # New ... texture id to use for the primary flare (i.e. the halo itself). # Eg: # Flare map = "myflare