Fulltext results:
- 1.9.0-beta6
- rend-light-decor-bright]]. * Renamed [[cvar]] "rend-glow-fog-bright" to "rend-light-fog-bright". * Removed [[setgamma]]: [[ccmd]] Is n... ]] Configure the [[viewgrid]] setup. * Added [[rend-light-attenuation]]:[[cvar]] Maximum light attenuation distance (default is 1024). * Added [[rend-dev-nosprite]]:[[cvar]] Disable drawing of sprites and masked walls (default is off), not archived. * Added [[rend-dev-surface-show-normals]]:[[cvar]... mals (default is off), not archived. * Added [[rend-dev-vertex-show-indices]]:[[cvar]] Enable drawing of vertex indices (default is off), not archived. * Added [[rend-dev-vert
- 1.9.0-beta1...4
- tors/decrease light in bright sectors * cvar [[rend-fog-default]]: default fog algorithm * [[flaremap]]s: loaded from "Data/F... ont format that supports RGBA bitmaps * cvar [[rend-sprite-mode]]: 1 = draw sprites and masked walls with hard edges * cvar [[rend-dev-mobj-bbox]]: debugging aid - render mobj boun... d for collision detection) for debug. * cvar [[rend-dev-cull-subsectors]]: disable non-visible subsec
- 1.9.0-beta6.9
- alistically when using the sector lighting model. Default value for [[rend-light-wall-angle]] is now 1.2f as the new smoothing makes this less noticeable. * [[cvar]] [[rend-light-wall-angle-smooth]] 1= Enable wall angle lightlevel delta smoothing (enabled by default). * [[cvar]] [[rend-dev-polyobj-bbox]] 1= Render polyobj bounding boxes (for debug). ==== Heretic
- 1.9.0-beta5
- 815&atid=542099: dedicated server tried to enable fog. * Fixed server-forced client position changes... owledged the old ones. ==== Renderer ==== * Fog broken under (*NIX). (http://sourceforge.net/trac... d=542099) * [[texture_compression]] enabled by default (if available) with the OpenGL renderer. Use [[-n... bug with plane glows not affecting models. * [[rend-ambient-light]]: [[cvar]] was being reset on leve
- detailed_list_of_changes_in_doomsday_version_1.11
- tic|Hexen: {{:var|ctl-inventory-use-next}} should default to 1. * Heretic|Hexen: default control bindings for PgDn/Del are the wrong way around. * HacX: issue... dealing with id Tech 1 map hack constructs. * Fog was no longer being enabled when rendering the sk... rtefacts when combining debug rendering modes ([[:rend-dev-sky]], [[:rend-dev-tex-showfix]], etc...).
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ed in [[:mapinfo_hexen]]. * Hexen: movement of fog clouds (e.g., map 8) was not smooth. * Hexen v... DED: Unknown Blendmodes in Reflection definitions default to "normal". * DED: Mishandling of the old Sta... aves is still under construction. * Additional default control bindings for answering game messages. *... = * Added a camera vignette effect. Cvars: [[:rend-vignette]], [[:rend-vignette-darkness]] and [[:re