Fulltext results:
- 1.9.0-beta1...4
- s lighting must be enabled manually (by setting ''rend-bias'' to one), and it has not been fully adjuste... en touched yet. ==== MacOSX ==== * 3D model renderer is broken. Most models in =jdoom-resource-pac... es with an unknown/missing textures/flats are now rendered with a "Missing" texture ===== Renderer ===== * fixed usage of GL_ATI_texture_env_combine3 (c
- detailed_list_of_changes_in_doomsday_version_1.9.7
- * Use the same equation for calculating shadow darkness for mobjs as used with fakeradio. Default value for [[:rend-shadow-darkness]] is now 1.2 * Use a slightly larger offset for mobj shadows to help avoid z-fighting. ... Long walls no longer receive slightly larger [[:fakeradio]] shadows as this made lighting look very inconsi... ticularly well currently. * Renamed [[:cvar]] "rend-tex-filter-raw" to [[:rend-tex-filter-ui]]. *