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- doomsday
- inal games' limitation of 35 FPS * Stereoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel... ld objects * [[Particle effects]] system * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], [[skyboxes]], and [[particle... eserved for advanced settings that are useful for developers and modding. **Renderer settings.** Most of the rendere... xt field. Here you can enter console commands and modify console variables manually. This is typically most useful for developers, modders, and other advanced users. **Co