Fulltext results:
- world @script:module
- hingId// and returns an array of [[#World.Thing]] references. #@Identifier_HTML~spawnThing~@# ( #@Arg_HTML~
- map_object_reference @xg
- rencing ====== ===== What is a reference? ===== References are one of the fundamental building blocks of the... some way. In XG, this concept is abstracted using references. All references are composed of two parts: a type and a data component. However, most types of reference hav... tion ===== Complete listing of all available XG references. The type of reference you use depends on the obj
- sound @ded
- sample. ===== Core Concepts ===== ==== Sample References ==== A reference is used to link actual sound da... one is specified in each definition. If multiple references are specified they will be tried sequentially unt... virtual file (e.g., in a [[ZIP]]). See [[#Sample References]] ==== Lump ==== Name of a sound [[lump]]. Use... ample from a [[guide:WAD]] archive. See [[#Sample References]] ==== File ==== Alias of [[#Ext]] ==== File
- pk3 @fs
- ====== See also ====== * [[automatic_file_mapping_in_pk3]] ====== Footnotes ====== <references/>
- records @script:walkthrough
- igning a record to another variable, the variable references the same record but doesn't share ownership of it... llError] (in RecordValue::verify) Value no longer references a record ===== Serialization ===== Records can
- configuration @guide
- o run in any display size, but depending on your preferences you may like to tune the rendering options a litt... in the [[runtime folder]]. Contains persistent preferences such as window mode, vsync, etc. Also persistent
- shell_help @multiplayer
- WADs in the Shell [[#Custom_IWAD_folder|Settings/Preferences]]. ; TCP port : Port that the server listens ... suggestions on each press) | ===== Settings / Preferences ===== ==== Console font ==== The font used on t
- shell_help_2.0 @multiplayer
- WADs in the Shell [[#Custom_IWAD_folder|Settings/Preferences]]. ; TCP port : Port that the server listens ... suggestions on each press) | ===== Settings / Preferences ===== ==== Console font ==== The font used on t
- reference_guide @xg
- form several actions in sequence. * [[xg:refs|References]] - How to involve another object or property in ... asses]] * [[xg:sector_type|Sector types]] * [[xg:map_object_reference|Object and property references]]
- compiling_and_running_1.15_or_earlier_qmake @devel
- options specific to your system and/or personal preferences, e.g., locations of the third-party SDKs. Another
- zoom_script @howto
- oomsday. > > Yes, you could create an alias that references the x and y factor by themselves, but I got a lit
- persist.pack @guide
- contains settings such as: * automatic updater preferences * window position and mode * enabled log levels and alert preferences * which tabs are visible in Home * local pack... nsity setting for the renderer * audio backend preferences * folders for locating IWADs and other packages
- 1.9.0-beta1...4 @version
- works with all other classes which use these data references. New [[sprefs]] have been added which retain this... boom]] 'Any Trigger' Linedef flag * line->line references ([[lref]]s): * lref_none * line->plane references ([[lpref]]s): * lpref_back_floor * lpref_... * lpref_thing_none_ceilings * sector->plane references ([[spref]]s): * spref_back_floor * spre
- 1.9.0-beta6.3 @version
- tomatic scale-to-sprite feature but the sprite it references can not be found. * Remote vulnerability in Cl