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Matching pagenames:

  • fluid_synth_plugin (devel)
  • deh_read_plugin (modding)
  • plugin (snowberry)

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plugin @snowberry
11 Hits, Last modified: 17 years ago
{{cleanup}} {{update}} A //plugin// is an extension module which can be loaded at runtime. It adds new fu... s for the system architecture is a combination of plugin and MVC architectures. The program has been divid... on of Snowberry. [Apidoc] ====== Life span of a plugin ====== * Plugin is initialized: init(). * Plugin creates one or more widgets during init(). * P
doomsday @guide:2.3:man
8 Hits, Last modified: 6 years ago
semicolons. Note that console variables have game plugin specific values, so if you change cvar values usi... e''), your values will be overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to conne... icd'' | ''-imusic'' | ''-isfx'' : Set the audio plugin for CD playback, music, and sound effects. The fo... Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require
readme_windows @guide:2.3
8 Hits, Last modified: 6 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_macos @guide:2.1
8 Hits, Last modified: 7 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_windows @guide:2.1
8 Hits, Last modified: 7 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_windows @guide:2.2
8 Hits, Last modified: 6 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_macos @guide:2.3
8 Hits, Last modified: 6 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_macos @guide:2.2
8 Hits, Last modified: 6 years ago
Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
doomsday @guide:2.2:man
8 Hits, Last modified: 6 years ago
semicolons. Note that console variables have game plugin specific values, so if you change cvar values usi... e''), your values will be overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to conne... icd'' | ''-imusic'' | ''-isfx'' : Set the audio plugin for CD playback, music, and sound effects. The fo... Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require
doomsday @guide:2.1:man
8 Hits, Last modified: 7 years ago
semicolons. Note that console variables have game plugin specific values, so if you change cvar values usi... e''), your values will be overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to conne... icd'' | ''-imusic'' | ''-isfx'' : Set the audio plugin for CD playback, music, and sound effects. The fo... Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture]] ==== Require
fluid_synth_plugin @devel
6 Hits, Last modified: 10 years ago
c/fluidsynth/|FluidSynth]]. The FluidSynth audio plugin implements a Doomsday Music interface that synthe... automatically loaded when using FMOD as the audio plugin. * On Linux, FluidSynth uses one of its own ... ble on Windows at the moment. To verify that the plugin is in use, look for the "Audio configuration" pri... ====== Technical notes ====== The FluidSynth plugin supports Mac OS X and Linux, but not Windows (nee
1.9.0-beta6 @version
6 Hits, Last modified: 8 years ago
harpened with HQ2x scaling. * OpenGL rendering plugin integrated into the engine, and support for Direc... derer significantly. * BSP and gl node builder plugin integrated into the engine. Existing BSP and gl n... is unable to move. ==== Audio ==== The audio plugin system is not fully working in this release. Ther... io driver (SDL_mixer), and **NOT** an alternative plugin such as dsOpenAL and dsDirectSound. ==== Report
readme_windows @guide:2.0
5 Hits, Last modified: 8 years ago
e [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
readme_macos @guide:2.0
5 Hits, Last modified: 8 years ago
e [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
doomsday @guide:2.0:man
5 Hits, Last modified: 8 years ago
e [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible architecture]] ==== Require... /a></html> ==== Supported games ==== One game plugin, such as the Doom Plugin, is able to run many different variants of the game. Each variant emulates a spe... y the game plugins distributed with Doomsday. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shar
compiling_and_running_1.15_or_earlier_qmake @devel
4 Hits, Last modified: 8 years ago
episode_syntax @ded
4 Hits, Last modified: 8 years ago
savedsession @script:module
3 Hits, Last modified: 6 years ago
app @script:module
3 Hits, Last modified: 5 years ago
detailed_list_of_changes_in_doomsday_version_1.9.10 @version
3 Hits, Last modified: 8 years ago
1.9.7 @version
3 Hits, Last modified: 8 years ago
customizing_snowberry @snowberry
3 Hits, Last modified: 16 years ago
compiling_and_running_2.0 @devel
3 Hits, Last modified: 4 years ago
version_1.2 @snowberry
3 Hits, Last modified: 18 years ago
1.9.0-beta_x @version
3 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.15 @version
2 Hits, Last modified: 8 years ago
1.9.0-beta6.2 @version
2 Hits, Last modified: 8 years ago
episode @ded
2 Hits, Last modified: 8 years ago
1.9.0-beta5.1 @version
2 Hits, Last modified: 8 years ago
overview_of_resources_doomsday_1.x @modding
2 Hits, Last modified: 6 years ago
savegame_converter @devel
2 Hits, Last modified: 10 years ago
state @ded
1 Hits, Last modified: 5 years ago
values_for_doom @ded
1 Hits, Last modified: 8 years ago
values_for_heretic @ded
1 Hits, Last modified: 5 years ago
game @script:module
1 Hits, Last modified: 6 years ago
libcore @devel
1 Hits, Last modified: 10 years ago
deh_read_plugin @modding
1 Hits, Last modified: 10 years ago
source_prefixes @devel
1 Hits, Last modified: 19 years ago
configuration @guide
1 Hits, Last modified: 7 years ago
game_identity_key @guide
1 Hits, Last modified: 8 years ago
running_doomsday_in_unix @guide
1 Hits, Last modified: 8 years ago
troubleshooting @guide
1 Hits, Last modified: 5 years ago
flags_reference @ded
1 Hits, Last modified: 8 years ago
use_dehacked_patches @howto
1 Hits, Last modified: 8 years ago
addon_format @modding
1 Hits, Last modified: 6 years ago
detailed_list_of_changes_in_doomsday_version_1.14 @version
1 Hits, Last modified: 8 years ago
1.9.0-beta5 @version
1 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.12 @version
1 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.11 @version
1 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.9.9 @version
1 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.9.7 @version
1 Hits, Last modified: 8 years ago
2.0.2 @version
1 Hits, Last modified: 8 years ago
1.14.2 @version
1 Hits, Last modified: 8 years ago
1.11 @version
1 Hits, Last modified: 8 years ago
1.10.1 @version
1 Hits, Last modified: 8 years ago
1.9.10 @version
1 Hits, Last modified: 8 years ago
1.9.8-1 @version
1 Hits, Last modified: 8 years ago
language @script
1 Hits, Last modified: 6 years ago
1.9.0-beta6.9 @version
1 Hits, Last modified: 8 years ago
features @snowberry
1 Hits, Last modified: 15 years ago
introduction_to_snowberry @snowberry
1 Hits, Last modified: 18 years ago
1.9.0-beta6.6 @version
1 Hits, Last modified: 8 years ago

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