Fulltext results:
- 1.9.0-beta6 @version
- mage actually inflicted. * After map load, the player's ready weapon would lower and then raise again. * The Mage's... apons (e.g., "give w1k2" will give to the console player weapon 1 and key 2). Health can also be given (e.g., "gi... eapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2). * Added [[server-game-coop-nodam... to give individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2).
- values_for_heretic @ded
- } AI { Infight = "0"; }; Player { Max ammo { <ammoname> = "0"; }; Max health = "100"; }; Weapon Info { <weaponnumber> { Id = "<weap... }; }; }; }; } ==== Player ==== There may be multiple Player blocks per Values definition, later definitions override earlier ones.
- detailed_list_of_changes_in_doomsday_version_1.10 @version
- malfunctioning. ===== Multiplayer ===== * Player's weapon disappears after completing a map and beginning a... Assign the first start spot to the first client (player number 1), instead of player number 0 like in single-player games. * Sounds emitted by wall surfaces (e.g., when triggering a switc