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bindings_1.8.6_and_1.9_betas
9 Hits, Last modified: 13 years ago
{{notice|Obsolete|See [[bindings]] for the current behavior.}} [[doomsday]] uses the concept of event bindings to allow player input controls to be configured freely, to the us... runtime) used to typically control things such as player movement controls which must be responded to quic... (these events are tunneled directly to the game's player control [[responder]]).}} Binding Classes were i

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