Fulltext results:
- 1.9.0-beta6 @version
- colour regardless whether the player has multiple keys/cards of the given colour (e.g. if the player has both a red key card and a red skull key, only one icon will be drawn). 0= Draw ... [ccmd]] Can now be used to give individual ammos, keys and weapons (e.g., "give w1k2" will give to the console player weapon 1 and key 2). Health can also be given (e.... [ccmd]] Can now be used to give individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2). * Added [[server-game-coo... ame. * Enhanced [[give]]:[[ccmd]] Can now be used to give individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2).
- player_controls @devel
- y for map panning. The "game" class uses the Left key also, but for turning the player to the left. If the automap class is active, the ... gine applies time-based velocity acceleration for key-bound controls. When the key is pressed, a timestamp is stored. When the acceleration threshold is exceeded, the... er clients so that they can do the full movement prediction on their own (the goal is to try to make the remote players move similarly as local ones; smoothly and witho... rectly query control state and determine what the player is supposed to be doing: including movement, looking, all triggered impulses, etc. Impulses are executed as appropria
- activation_requirement @xg
- shown. ==== key_3 ==== The activator must be a player who has key 3 (Doom: red keycard, Heretic: blue key). If the player doesn't have the key the message ... shown. ==== key_6 ==== The activator must be a player who has key 6 (Doom: red skull key, Heretic: not used). If the player doesn't have the key the message "You need a [key]." will be shown. ==== line_act ==== All the lines referenced with m... power_above ==== The line's activator must be a player whose armor level is **above** the value specifie
- infine_script_reference @ded
- one after another with no delay in between. The player can interact with the animation by pressing a key on the keyboard or a mouse or a joystick button. ... xecution of the script and starts waiting for the player to press a key or a button. This command is not affected by the ... typing its text. ; ''CanSkip'' : Allows the player to skip in the script by pressing a key or a button. When skipping, if no ''SkipHere'' is... ue non-interactively. Nothing happens even if the player presses a key or a button. ; ''SkipHere'' : This command o
- readme_windows @guide:2.0
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... ckages loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- doomsday @guide:2.0:man
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... ckages loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_macos @guide:2.0
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... ckages loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- doomsday @guide:2.3:man
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- doomsday @guide:2.2:man
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- doomsday @guide:2.1:man
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_windows @guide:2.3
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_windows @guide:2.2
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_windows @guide:2.1
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_macos @guide:2.3
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list
- readme_macos @guide:2.1
- Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visible immediately in the Multiplayer games list. The [[http://dengine.net/|dengine.net... f mods loaded on the server * list of connected players * server version **Joining a game.** Join an open multiplayer game by clicking "Join" either in the server list