Fulltext results:
- player_controls
- ====== Player controls ====== This article describes the system of how input events are used for controlling players, and how this works in the client/server archite... sday is using. ===== Motivation ===== Why are player controls being reworked? * Engine-side control... model where there is no separation between single-player and multiplayer, and ticcmds are no longer used.