Fulltext results:
- readme_macos @guide:2.2
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- doomsday @guide:2.2:man
- y into a game using ''-game'', automatically also jump to a specific map. The map can be specified eithe... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Pla
- readme_windows @guide:2.2
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- readme_macos @guide:2.3
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- doomsday @guide:2.3:man
- y into a game using ''-game'', automatically also jump to a specific map. The map can be specified eithe... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Pla
- readme_windows @guide:2.3
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- player_controls @devel
- ====== Player controls ====== This article describes the system of how input events are used for control... sday is using. ===== Motivation ===== Why are player controls being reworked? * Engine-side control... model where there is no separation between single-player and multiplayer, and ticcmds are no longer used. ... ngine-side) configuration of input device axes to player controls. ===== How players are controlled? ===
- running_a_server @multiplayer
- tch game!" server-info "Come join my game" server-player-limit 8 server-public 1 setmap 1 1 </code> Note: ... f list of supported variables: <code>server-game-jump = 1 server-game-map = 0 server-game-mapcycle = "T... le's deathmatch game" server-password = "" server-player-limit = 6 server-public = 1 net-dev = 0 net-ip-a
- readme_macos @guide:2.1
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- readme_windows @guide:2.1
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- doomsday @guide:2.1:man
- y into a game using ''-game'', automatically also jump to a specific map. The map can be specified eithe... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... ded automatically after you click the button. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Pla
- doomsday @guide:2.0:man
- y into a game using ''-game'', automatically also jump to a specific map. The map can be specified eithe... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... rver list or in the server information popup. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Pla
- readme_macos @guide:2.0
- soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... rver list or in the server information popup. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- readme_windows @guide:2.0
- (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress ... rver list or in the server information popup. **Player name and color.** When a game is running (after joining a multiplayer game or also in single-player), go to the game's "Options" menu and select "Player Setup". In this menu you can change your multiplayer
- infine_script_reference @ded
- one after another with no delay in between. The player can interact with the animation by pressing a key... een exited ([[:hexen]]). | | fighter| True if the player's class is [[:fighter]] ([[:hexen]]). | | cleric| True if the player's class is [[:cleric]] ([[:hexen]]). | | mage| True if the player's class is [[:mage]] ([[:hexen]]). | ; ''IFNOT