Fulltext results:
- world @script:module
- ', ''flags2'' and ''flags3''. #@Identifier_HTML~health~@# ( ) Returns the remaining hit points of the t... f the thing as an array (XYZ). #@Identifier_HTML~player~@# ( ) If the thing belongs to a player, returns an object representing that player (see [[script:module:App#App.Player|App.Player]]). Otherwise
- app @script:module
- Player.PT_ALLMAP * App.Player.PT_FLIGHT * App.Player.PT_HEALTH2 * App.Player.PT_INFRARED * App.Player.PT_INV... dentifier_HTML~health~@# ( ) Returns the current health points of the player. #@Identifier_HTML~id~@# ( ) Returns the ID/co... tHealth~@# ( #@Arg_HTML~Number,hp~@# ) Changes player health to //hp// without checking restrictions. The valu... e set to any number, even higher than the defined player maximum health. Setting //hp// to zero or a negative value kills
- reference
- lbacks]] * **Players:** * [[.module:App#App.Player|Query health, armor, and powerups]] * [[.module:App#App.Player|Earthquake effect]] * **Things:** * [[ded:sta... ry and change thing flags]] * [[.module:World#health|Query hit points, type, height, position, and mom