Fulltext results:
- overview_of_resources_doomsday_1.x
- //media0.png// into the //Patches// directory. Doom uses color-mapping to change specific colors in some sprites, e.g., the players, so that the same image can be displayed with di... r example: //playa1-table01-ck.png// would be the Doom player sprite frame A1 with color table 1. The //-ck// suffix makes the image color keyed (i.e. special colors indicate transparent pixels). ===== Raw screens ===== Some background pi
- gl2_model_renderer
- ====== Model renderer (Doomsday 2) ====== The GL2 model renderer is the primary user of [[assets:model|... ng 3D models with a ''model.thing.*'' asset. * Player weapons (psprites) use the ''model.weapon.*'' ass... maps per model mesh: * Diffuse map: surface color and overall opacity * Normal map / height m... normals * Specular map: specular reflection color and sharpness * Emission map: additional lig