Fulltext results:
- combination_lock
- a simple door but in your own maps you could [[xg:class:build_stairs|build stairs]], [[xg:class:end_level|end the level]] etc...). In the process, we will disc... ing to create. ==== Requirements ==== * The player should be able to manipulate the switches of the ... d = 1000 Comment = "Combo Lock ON Switch" Class = none Flags = player_use Flags2 = when_a
- use_deds_in_doom_builder
- simple square room with a couple of sectors and a player start (if you need help on getting this far then ... ut [[map_info_ded_]] for more information on this class ). * Type the following starting on a new lin