Fulltext results:
- 1.9.0-beta6
- ing. * Added multiplicative blending mode for "torch light" (brightens surfaces as the viewplayer approaches them). * Added short, two render frame delay to changes to the "torch light". This avoids the flickering and potential ... rolling background like in original [[heretic]]/[[hexen]]. * Added [[map-pan-speed]]: [[cvar]] Speed o... y. Colour the crosshair according to how near the player is to death. Available via the in-game HUD option