Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- anning in "follow off" mode is unusably slow * Hexen: falling scream not played in single-player games * [395] regression: movement controls st... ad" should not return to ringzero] * Game Menu|Hexen: character selection menu draws player sprite in wrong pos * Game Menu: main page obj... n). ===== All games ===== * Further tweaked player/mobj movement friction and deceleration. * Other HUD display... works in singleplayer also. * Changed maximum movement speed for camera players, allowing them to move almost twice as fast as n
- readme_macos @guide:2.0
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... al reasons why you may not be able to join a multiplayer game. You will be notified if you don't have the
- readme_windows @guide:2.0
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... al reasons why you may not be able to join a multiplayer game. You will be notified if you don't have the
- doomsday @guide:2.0:man
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... al reasons why you may not be able to join a multiplayer game. You will be notified if you don't have the
- readme_macos @guide:2.1
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- readme_windows @guide:2.1
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- readme_macos @guide:2.2
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- readme_windows @guide:2.2
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- readme_macos @guide:2.3
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- readme_windows @guide:2.3
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- doomsday @guide:2.1:man
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- doomsday @guide:2.2:man
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- doomsday @guide:2.3:man
- yer Setup". In this menu you can change your multiplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not part of Doomsday's UI. **Connecting to a n... server, select "Connect to Server..." in the Multiplayer tab's actions menu ("..." under the tab title), a... ]. Doomsday uses TCP network connections for multiplayer games. If you host a game and are behind a firewa
- 1.9.0-beta6.9 @version
- s not centered vertically on each character. * Movement of the player's viewpoint when riding moving platforms suggested the player was squating. * "Double press input events" ht... ering a map after having left a previous one, the player's HUD weapon would be visible briefly before rais... Climbing a step into a teleporter results in the player squating briefly after teleportation. * "Gener... e correct behavior: using the chainsaw causes the player to move toward the target. While sawing, the play