Fulltext results:
- map_object_reference
- order to provide extended functionality, lines, [[plane]]s (floors and ceilings) and sectors need to refe... or]]s. When using lightrefs a set of sectors or [[plane]]s has usually already been targeted. Lightrefs ... all|all]]| All lines in the map. | ==== Line → plane ==== //Line-plane references// or //lprefs// are [[line]] //to// [[plane]] references. They are used w
- plane_move @xg:class
- ====== Plane move (XG class) ====== <code>Class = plane_move </code> Moves a [[modding:plane]] (floor or ceiling) of a [[modding:sector]] to a given height. The [[modding:texture]] of the plane can be changed in the beginning or in the end of
- plane_texture @xg:class
- #REDIRECT plane_material
- sector_wind
- rtical. Horizontal wind pushes things on the [[xy_plane]] to a given direction specified with an angle. V
- line_type
- Some examples of line classes include [[xg:class:plane_move|Move Plane]], [[xg:class:end_level|End Level]], and [[xg:class:wall_texture|Change Wall Texture]].
- examples
- e number of times (count is –1). Note that a line-plane reference is used to refer to whole sectors. This... ne | ticker Flags2 = when_act | any Class = plane_move Type = timed_off Count = 1 Time = 1... When activated, the line begins moving the floor plane of its sector. The destination height is the lowe... nch sound is played at random intervals while the plane is moving (min: 0.2 seconds, max: 0.4 seconds). T
- function_script
- level, color, the height of the floor and ceiling planes and to send Chain events. ===== Symbols =====
- plane_material @xg:class
- ====== Plane material (XG class) ====== <code>Class = plane_material </code> Changes the [[modding:material]] of the referenced [[modding:plane]]s. ===== Parameters ===== ^ Prm^ Name^ Type^... m| [[lpref]],[[lprefd]]| Reference to one or more planes. | | Ip2| Texture Ref| [[spref]]| Spref to the n
- build_stairs @xg:class
- structures (stairs) from one or more series of [[plane]]s. A sound can be played at the beginning of the... RefTarget Num| [[lpref]][[lprefd]]| Reference to planes where stair building will begin. | | Ip2| Spread... ue (non-zero), stair building will only spread to planes with the same texture as the first plane. | | Ip3| Spread Build| integer| If true (non-zero), stair bui
- line_type_class
- hus performs only one function, like initiating a plane move or changing the type of a sector. The Class ... _chain_sequence"; Value = 0x1; } Flag { ID = "ltc_plane_move"; Value = 0x2; } Flag { ID = "ltc_build_stai... = "ltc_explode"; Value = 0x10; } Flag { ID = "ltc_plane_texture"; Value = 0x11; } Flag { ID = "ltc_plane_material"; Value = 0x11; } # Alias for plane_texture Fl
- spref_index_ceiling @xg:refs
- Refers to the ceiling plane of the one specific sector whose index number is specified in the data compon