Fulltext results:
- resource_packaging_guidelines
- This page details the recommended conventions for packaging resources for Doomsday 2. ===== Packaging an asset ===== Every asset, for example a 3D model for a barrel, should ... y from any other assets that you provide. Common resources needed by many assets, for example texture images... ] "hidden", and the packages that need the common resources should use the ''requires'' metadata variable to