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doomsday @guide:2.0:man
58 Hits, Last modified: 8 years ago
'' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : R... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold
readme_windows @guide:2.0
58 Hits, Last modified: 8 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... file can be configured to use a set of additional packages (data files, resource packs). The appearance of... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the s... age button shows a number for how many additional packages have been configured. Click Play or double-click
readme_macos @guide:2.0
58 Hits, Last modified: 8 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... file can be configured to use a set of additional packages (data files, resource packs). The appearance of... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the s... age button shows a number for how many additional packages have been configured. Click Play or double-click
packages @fs
37 Hits, Last modified: 6 years ago
====== Packages ====== In Doomsday 2, resources are collected into [[packages]]. This article describes the Doomsday 2 package ... mat and how you should go about creating your own packages. ===== Package format ===== A //Doomsday 2 pac... games to record and share information about which packages are required or in use. Also, it is possible to c
doomsday @guide:2.3:man
12 Hits, Last modified: 6 years ago
'' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
resource_packaging_guidelines @modding
12 Hits, Last modified: 7 years ago
or a barrel, should be packaged into its own [[fs:packages|Doomsday 2 package]]. This will give users the fr... package should be [[fs:tagged]] "hidden", and the packages that need the common resources should use the ''r... ight enter "hexen model" as the search terms. All packages that have the tags "hexen" and "model" will then ... navigate package lists. * If you have several packages that are related to each other, they will be list
doomsday @guide:2.2:man
12 Hits, Last modified: 6 years ago
'' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
readme_windows @guide:2.3
12 Hits, Last modified: 6 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
readme_macos @guide:2.3
12 Hits, Last modified: 6 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
readme_windows @guide:2.2
12 Hits, Last modified: 6 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
readme_macos @guide:2.2
12 Hits, Last modified: 6 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
doomsday @guide:2.1:man
11 Hits, Last modified: 7 years ago
'' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : R... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold
readme_windows @guide:2.1
11 Hits, Last modified: 7 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
readme_macos @guide:2.1
11 Hits, Last modified: 7 years ago
PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
2.0 @version
4 Hits, Last modified: 8 years ago
h as game title pictures. **Built-in support for packages.** One of the launcher's key features was add-on ... also part of Doomsday itself in the form of [[fs:packages]]. Anything that Doomsday can load — WADs, resour... ime. One is also able to browse all the available packages in Home UI and quickly try them out with a few cl... distributed as signed MSI((Microsoft Installer)) packages so you can install and uninstall them convenientl
fs
4 Hits, Last modified: 7 years ago
reference @script
4 Hits, Last modified: 5 years ago
addons_doomsday_1.x @guide
4 Hits, Last modified: 8 years ago
package_tags @fs
4 Hits, Last modified: 7 years ago
detailed_list_of_changes_in_doomsday_version_1.9.10 @version
2 Hits, Last modified: 8 years ago
1.15 @version
2 Hits, Last modified: 8 years ago
addon_box @fs
2 Hits, Last modified: 6 years ago
release_packaging @devel
2 Hits, Last modified: 15 years ago
1.9.10 @version
2 Hits, Last modified: 8 years ago
persist.pack @guide
2 Hits, Last modified: 8 years ago
core @script:module
2 Hits, Last modified: 6 years ago
sidebar
2 Hits, Last modified: 6 years ago
2.2 @version
2 Hits, Last modified: 6 years ago
automated_build_system @devel
1 Hits, Last modified: 8 years ago
build_tools_for_unix @devel
1 Hits, Last modified: 5 years ago
model @assets
1 Hits, Last modified: 5 years ago
developer_guidelines @devel
1 Hits, Last modified: 8 years ago
scopes @script:walkthrough
1 Hits, Last modified: 6 years ago
version
1 Hits, Last modified: 4 years ago
package @fs
1 Hits, Last modified: 8 years ago
start
1 Hits, Last modified: 7 years ago
package_identifier @fs
1 Hits, Last modified: 11 years ago
detailed_list_of_changes_in_doomsday_version_1.15 @version
1 Hits, Last modified: 8 years ago
2.0.1 @version
1 Hits, Last modified: 8 years ago
2.1 @version
1 Hits, Last modified: 6 years ago
use_oculus_rift @howto
1 Hits, Last modified: 7 years ago
1.13 @version
1 Hits, Last modified: 8 years ago
1.12.2 @version
1 Hits, Last modified: 8 years ago
1.10 @version
1 Hits, Last modified: 7 years ago
version_1.2 @snowberry
1 Hits, Last modified: 18 years ago
shell_help_2.0 @multiplayer
1 Hits, Last modified: 7 years ago
shell_help @multiplayer
1 Hits, Last modified: 7 years ago
modding @modding
1 Hits, Last modified: 6 years ago
resource_uris @modding
1 Hits, Last modified: 11 years ago
home_screen @guide
1 Hits, Last modified: 7 years ago
overview_of_resources_doomsday_1.x @modding
1 Hits, Last modified: 6 years ago
md2tool @modding
1 Hits, Last modified: 13 years ago
addon_format @modding
1 Hits, Last modified: 6 years ago
assets
1 Hits, Last modified: 6 years ago

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