Fulltext results:
- version
- 0.1]] | 2311 | | | ::: | [[version:2.0]] | 2281 |Packages, Home 2.0 replaces Snowberry, new 3D model render
- build_tools_for_unix @devel
- der to build doomsday you must have the following packages installed: sdl-mixer, sdl-net, openal, libsdl, li
- reference @script
- es/controllers.ds|Game controller presets]] * **Packages:** * [[fs:packages#metadata|Modify package metadata and assets (__init.ds__)]] * [[fs:packages#scripting|Adding modules to the import path]] * [[fs:packages#script * ing|onLoad/onUnload callbacks]] *
- model @assets
- ad from the **shaders.dei** files found in loaded packages. The shaders end up in a ''de::GLShaderBank'' whe
- sidebar
- esources (v1)]] * [[fs|File system]] * [[fs:packages|Packages]] * [[Assets]] * [[ded|DED reference]] * [[xg:reference_guide|XG reference]] * [[script:
- addon_box @fs
- ns of Doomsday support it, too. In Doomsday 2, [[packages]] can be set up to contain other packages. ===== Overview ===== The **.box** format is a special [[modd
- addon_format @modding
- * [[fs:addon_box|Box]] (a folder) ===== See also ===== * [[fs:Packages]] ([[version:1.15]] →)
- 2.2 @version
- ll also be available in the Flatpak format. These packages should be easier to use across a wider array of L... nux distributions compared to the old DEB and RPM packages. **Freedoom.** Doomsday now detects [[https://fr
- overview_of_resources_doomsday_1.x @modding
- well to Doomsday 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of
- readme_macos @guide:2.2
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- doomsday @guide:2.2:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
- readme_windows @guide:2.2
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- doomsday @guide:2.3:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
- readme_macos @guide:2.3
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- readme_windows @guide:2.3
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo