Fulltext results:
- doomsday @guide:2.0:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : R... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold
- readme_windows @guide:2.0
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... file can be configured to use a set of additional packages (data files, resource packs). The appearance of... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the s... age button shows a number for how many additional packages have been configured. Click Play or double-click
- readme_macos @guide:2.0
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... file can be configured to use a set of additional packages (data files, resource packs). The appearance of... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the s... age button shows a number for how many additional packages have been configured. Click Play or double-click
- packages @fs
- ====== Packages ====== In Doomsday 2, resources are collected into [[packages]]. This article describes the Doomsday 2 package ... mat and how you should go about creating your own packages. ===== Package format ===== A //Doomsday 2 pac... t two components (dot-separated) — see also [[#subpackages]] * Reverse domain name notation **Package ide
- doomsday @guide:2.3:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
- resource_packaging_guidelines @modding
- or a barrel, should be packaged into its own [[fs:packages|Doomsday 2 package]]. This will give users the fr... package should be [[fs:tagged]] "hidden", and the packages that need the common resources should use the ''r... ight enter "hexen model" as the search terms. All packages that have the tags "hexen" and "model" will then ... navigate package lists. * If you have several packages that are related to each other, they will be list
- doomsday @guide:2.2:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' option is used
- readme_windows @guide:2.3
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- readme_macos @guide:2.3
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- readme_windows @guide:2.2
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- readme_macos @guide:2.2
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- doomsday @guide:2.1:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. W... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</a... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : R... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold
- readme_windows @guide:2.1
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- readme_macos @guide:2.1
- PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fold... earch field and Info buttons (see <html><a href="#packages">Mods</a></html>). To add a mod to the game, clic... ), and the set of selected mods. <html><a name="packages"></a></html> ==== Mods ==== The Mods tab is used to browse the available [[mods]] and other [[packages]]. The Mods tab shows all the data files that Doo
- 2.0 @version
- h as game title pictures. **Built-in support for packages.** One of the launcher's key features was add-on ... also part of Doomsday itself in the form of [[fs:packages]]. Anything that Doomsday can load — WADs, resour... ime. One is also able to browse all the available packages in Home UI and quickly try them out with a few cl... distributed as signed MSI((Microsoft Installer)) packages so you can install and uninstall them convenientl