Fulltext results:
- reference
- /Doomsday-Engine/blob/master/doomsday/apps/client/net.dengine.client.pack/modules/controllers.ds|Game controller presets script]] * [[https://github.com/skyjake/Doomsday-Engi... day/engine/src/branch/master/doomsday/sdk/libcore/net.dengine.stdlib.pack/modules/Config.ds|Applications run a Config.ds script at startup]] * [[https://git.skyjake.fi/doom... and assets (__init.ds__)]] * [[fs:packages#scripting|Adding modules to the import path]] * [[fs:packages#script * ing|onLoad/onUnload callbacks]] * **Players:** * [[.mod
- core @script:module
- ath~@# ( ) Returns the current search path for imported Doomsday Script modules. The return value is an array: [ , /mo... s ] Loaded packages can add paths here using ''importPath'' in their [[fs:packages#scripting|metadata]]. ===== Core.Animation ===== #@I... e> ===== Core.File ===== #@Identifier_HTML~description~@# ( ) #@Identifier_HTML~flush~@# ( ) #@Ide