Fulltext results:
- running_a_server
- r-player-limit = 6 server-public = 1 net-dev = 0 net-ip-address = "" net-ip-port = 13209 net-master-address = "www.dengine.net" net-master-path = "/master.php" net-master-port = 13209 net-name ... atory (with ''-game''). - Configure the TCP (''net-ip-port'') port number. The default port number is 1
- shell_help
- one wishing to join has to either be on the local network or know your IP address. ==== Connecting and disconnecting ==== Each ... s closed. * Connection → Connect: Specify any IP address to connect to. Servers running on the local network are automatically detected and appear in the address dropdown list. * Connection → Disconnect: Clos
- shell_help_2.0
- one wishing to join has to either be on the local network or know your IP address. ==== Connecting and disconnecting ==== Each ... s closed. * Connection → Connect: Specify any IP address to connect to. Servers running on the local network are automatically detected and appear in the address dropdown list. * Connection → Disconnect: Clos... aunch options. ===== See also ===== * [[:multiplayer]] * [[guide:feature_requests|Feature requ
- shell_help_1.14-1.15.8
- one wishing to join has to either be on the local network or know your IP address. ===== Connecting and disconnecting ===== Eac... s closed. * Connection → Connect: Specify any IP address to connect to. Servers running on the local network are automatically detected and appear in the address dropdown list. * Connection → Disconnect: Clos... nch options. ====== See also ====== * [[multiplayer]] * [[feature_requests]]: presently the S
- joining_a_network_game
- protocol's configuration variables, for example "net-ip-address" and "net-ip-port" with the TCP/IP protocol. **TCP/IP notes:** the port should be zero if you're not behind a firewall, or some specific... ber 10123. - Initialize the protocol with the "net init (service)" command. - Issue the command "net search" as many times as it takes to see the serv