Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- all textures, menu graphics and fonts, background music and sound effects are loaded from WAD files. Doomsday has a mechanism that all... the lumps of the original songs, and are thus loaded instead of them. Any music files supported by FMOD can be loaded from a WAD.... resource file is to use the ''[[ext]]'' key of a Music definition (in Audio.ded). An example of editing the definitions: You have... ong into the created directory. - Open //Audio.ded// in a text editor. In it, you will find a bunch of Music definitions, including: ''Music {ID = "e1m2";
- 1.9.0-beta6 @version
- ack numbers playable via the IDMUS cheat. Now all music tracks are playable, even ones added by addons. * A dead player can now instigate t... dynamically at runtime. ==== Audio ==== * Added [[pausemusic]]:[[ccmd]] Pause the currently playing music track. ==== DMU ==== * Added new DMU sub-object iterators which are the preferred method of trav... ia the Doomsday Control Panel and console. * Added [[togglefullscreen]]:[[ccmd]] Toggle between full
- doomsday @guide:2.3:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- doomsday @guide:2.2:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_windows @guide:2.3
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), W
- readme_macos @guide:2.3
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF
- readme_windows @guide:2.2
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), W
- readme_macos @guide:2.2
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF
- doomsday @guide:2.1:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_windows @guide:2.1
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), W
- readme_macos @guide:2.1
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... od.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF
- ded
- InFine script reference]]. | ^ Audio |||| |:::| [[ded:music|Music]] | | | |:::| [[ded:sound|Sound]] | | | |:::| [[ded:texture_environment|Texture Environment]] | | | ^ Visual |||| |:::| [[ded:detail|Detail texture]] | | | |:::| [[ded:group|G
- readme_windows @guide:2.0
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), W
- doomsday @guide:2.0:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files and can then be added into game profiles in the Home screen. It is also... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_macos @guide:2.0
- [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [... mental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http:... org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF