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- fluid_synth_plugin @devel
- sent on the system * outputs audio on its own; music volume controls the FluidSynth synthesizer gain ==== Em... dio playback target * needs streaming samples; music volume controls the stream sample's volume * ''deng_embedfluidsynth'' build option not en
- infine_script_reference @ded
- ow semicolons are used: <code>IF commercial DO MusicOnce "dm2ttl" Wait 13 ; </code> Strings can be ... n with the given ID. ; ''SoundAt'' (sound-id) (volume) : Play a sound at the specified volume. The volume must be between zero and one, one being the maximum. ; ''SeeSound'' (thing-type) : Play
- 1.9.0-beta6 @version
- in BlackOutlines(). ==== Audio ==== * MIDI music broken when playback is attempted using the sdl_m... a "Before" script is present for a given map, the music played during the map would be started twice, onc... und ==== * Linear to logarithmic sound effect volume translation resulted in no audible sound if 3D so... und positioning was enabled and the sound effects volume control was lower than maximum. ===== Changes =
- 1.9.0-beta6.6 @version
- d]]. === Windows === * Vista/7: Non-working music volume controls. * "Music volume and balance". http://sourceforge.net/tracker/?func=detail&aid=2719125&group_id=748
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- l) * Hexen: skies do not scroll * Hexen: no music beyond title * replacement sprites scaled to d... ce: fixed memory zone fragmentation and excessive volumes; efficient test for a full volume * mobj <-> polyobj collisions thrust mobj at an incorrect angle (+i