Fulltext results:
- shell_help
- <- Running a server ^ guide:Multiplayer ^ -> {{ file:shell_logo.png?200x0}} ====== Shell ====== **Doomsday Shell** is a tool... == ==== Hosting a game ==== To host your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy: select Server → New Local Server. This opens a dialog where you
- shell_help_2.0
- == ==== Hosting a game ==== To host your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy: select Server → New Local Server. This opens a dialog where you can configure the server's launch settings. Note the se
- running_a_server
- ltiplayer ^ shell_help|Shell -> ====== Running a multiplayer server ====== A //multiplayer server// is an instance of [[guide:doomsday-server]] running as a background process. This page focuses on starting and running a server via the command line. For a GUI approach, see [[shell_help|Running a server using the Shell]]. ===== How to set up a server
- shell_help_1.14-1.15.8
- ===== Hosting a game ===== To host your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy: select Server → New Local Server. A dialog will open that allows you to specify the configuration for the new server. P
- doomsday-host
- ==== Command line utility for hosting dedicated servers. Starts a number of servers, monitors their status, restarts them if they crash, and maintains output lo... tconfig> <doomsday>/home/jaakko/usr/bin/doomsday-server</doomsday></code> Location of the **doomsday-server** binary. <code xml> <option>-parse</option> <optio
- map_cycling
- explains how to set up automatic map cycling in a multiplayer game. Servers can set up a sequence of maps to cycle through automatically. This is done by defining the cycling rules with the console variable ''server-game-mapcycle'' and then, after starting the server, issuing the command ''startcycle''. The command ''en