Fulltext results:
- player_controls
- rolling players, and how this works in the client/server architecture that Doomsday is using. ===== Moti... there is no separation between single-player and multiplayer, and ticcmds are no longer used. * Support for... how input events are used to control players. The server receives two things: * Periodic position, ve... e enough to the real situation. For instance, the server will execute player actions (such as firing a wea