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multiplayer:map_cycling [2017-03-20 11:49]
skyjake
multiplayer:map_cycling [2017-03-20 11:50] (current)
skyjake [Map cycling]
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 +====== Map cycling ======
 +
 +This page explains how to set up automatic map cycling in a multiplayer game.
 +
 +Servers can set up a sequence of maps to cycle through automatically. This is done by defining the cycling rules with the console variable ''​server-game-mapcycle''​ and then, after starting the server, issuing the command ''​startcycle''​. The command ''​endcycle''​ ends map rotation.
 +
 +
 +===== server-game-mapcycle =====
 +
 +
 +For example:
 +  server-game-mapcycle "F:10 22 23"
 +
 +The cycling rules have a simple format (brackets [ and ] enclose optional sections):
 +
 +  (rule)[,​(rule)] (map) [(map) [...] ] [(rule) ... ]
 +
 +(rule) can be either ''​Frags:​X''​ or ''​Time:​X'',​ where ''​X''​ is either the maximum number of frags or maximum amount of time in minutes. The words "​Frags"​ and "​Time"​ can be abbreviated down to one letter. The comma between rules can be replaced with a semicolon, a plus character, a forward slash or a backslash. Map numbers always consist of two digits. Either or both digits of a map number can be replaced with an asterisk (''​*''​),​ which makes the server replace it with a random number.
 +
 +
 +===== Examples =====
 +
 +
 +<​code>"​F:​10 11 12 13 14 2* T:15,F:5 37"
 +</​code>​
 +This cycle consists of maps E1M1, E1M2, E1M3, E1M4, a random map from the second episode and E3M7 (assuming this is not Hexen or Doom II). For the first five maps the rule for changing the map is a maximum of 10 frags (defined by the ''​F:​10''​ in the beginning). The last map (E3M7) will end when either 15 minutes (''​T:​15''​) has passed or someone gets 5 frags (''​F:​5''​).  ​
 +
 +<​code>"​Frag:​5 **  25  24  23 Tim:1 11"
 +</​code>​
 +The cycle consists of a completely random map, E2M5, E2M4, E2M3 and E1M1. The first four maps will end when someone gets 5 frags. The last map (E1M1) ends after one minute of gameplay. The extra spaces between the map numbers are ignored.
 +
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multiplayer/map_cycling.txt ยท Last modified: 2017-03-20 11:50 by skyjake