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multiplayer:joining_a_network_game

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multiplayer:joining_a_network_game [2007-06-11 00:34] (current)
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 +{{stub}}
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 +====== Using the in-game UI ======
 +
 +
 +
 +====== Connecting as a client from the console ======
 +
 +
 +Connecting to a server as a client is quite straightforward. Before doing anything it's a good idea to make sure your player name and color are what you want them to be. You can use the commands "​setname"​ and "​setcolor"​ even when off-line.
 +
 +Notice that you can use your player number as a color if you do "​setcolor 4" (both Doom and Heretic have four player colors: 0-3).
 +
 +Hexen has eight colors, so you'll need to use "​setcolor 8". This means your color will be chosen automatically following the same logic as in the original Doom, Heretic and Hexen.
 +
 +  -  Set the protocol'​s configuration variables, for example "​net-ip-address"​ and "​net-ip-port"​ with the TCP/IP protocol. **TCP/IP notes:** the port should be zero if you're not behind a firewall, or some specific port of your choice (you'​ll need to open it) if you are behind a firewall. You can't use the same port number as the server, neither can you use the master server'​s port number 10123.
 +  -  Initialize the protocol with the "net init (service)"​ command.
 +  -  Issue the command "net search"​ as many times as it takes to see the server you're looking for (usually two times).
 +  -  "net connect (server number)"​ will connect you to the server.
 +  -  "net disconnect"​ will disconnect you.
 +
 +
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multiplayer/joining_a_network_game.txt ยท Last modified: 2007-06-11 00:34 (external edit)