Fulltext results:
- model
- ====== 3D model assets ====== This page is about 3D model assets that can be rendered in the game world using the [[modding:GL2 mod... senting things (model.thing.*) ===== Example: asset model.thing.possessed { path = "possessed.md5mesh" } This asset definition should be understood as "3D model asset to be used for representing [[ded:thing]]s
- scripting_with_stateanimator
- h StateAnimator ====== This page describes how [[model|3D model assets]] can be manipulated via Doomsday Script. =====... he map can be represented by a 3D model. * **3D model asset.** An asset definition in the Info file of a package. Specifi... ce. This allows many objects to share the same 3D model asset but each still have their unique animation state.... ed, its initial state is set up as defined in the model asset. * **ModelLoader.** The model loader ensures t