Fulltext results:
- plane_move @xg:class
- ==== <code>Class = plane_move </code> Moves a [[modding:plane]] (floor or ceiling) of a [[modding:sector]] to a given height. The [[modding:texture]] of the plane can be changed in the beginning or in the
- plane_material @xg:class
- code>Class = plane_material </code> Changes the [[modding:material]] of the referenced [[modding:plane]]s. ===== Parameters ===== ^ Prm^ Name^ Type^ Meaning | |
- function_script
- s and others represent values from zero to one. [[modding:sector|Sectors]] can use functions to change thei
- line_type
- ==== A //Line Type// defines the behavior of a [[modding:line|map line]], i.e., a wall in the map. Line
- reference_guide
- function and then chain them up behind a single [[modding:line special]]. [[xg:sector_type|Sector type]]s
- activate @xg:class
- get Num | [[xg:lref]]| Reference to one or more [[modding:line]]s. Each one will receive a [[xg:chain event
- line_count @xg:class
- counter|activation counter]]s of the referenced [[modding:line]]s. Each XG line has a built-in counter tha