User Tools

Site Tools


modding:runtime_directory_structure

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
modding:runtime_directory_structure [2013-04-07 22:15]
danij
modding:runtime_directory_structure [2013-04-12 04:38] (current)
danij
Line 1: Line 1:
 +This article describes the directory hierarchy as it appears to the engine at runtime. ​
 +
 +<​code>​
 +bin/
 +data/
 +  <​game-name>/​
 +    auto/  # Special auto-load folder
 +    detailtextures/​
 +    flats/
 +    lightmaps/
 +    models/
 +    music/
 +    sfx/
 +    textures/
 +    patches/
 +defs/
 +  <​game-name>/​
 +    auto/ # Special auto-load folder
 +run/  # set with -userdir
 +</​code>​
 +
 +{{note|Most of this structure is configurable with [[command_line_option]]s (such as {{arg|texdir}}).}}
 +
 +
 +
 +
  
modding/runtime_directory_structure.txt ยท Last modified: 2013-04-12 04:38 by danij