modding:line

# Differences

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 modding:line [2012-04-11 19:26]danij modding:line [2018-10-20 10:41] (current)skyjake Both sides previous revision Previous revision 2018-10-20 10:41 skyjake 2012-04-11 19:26 danij 2012-04-11 19:24 danij 2012-04-11 19:19 danij Created page with '{{stub}} A ''line'' is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and one or more [[side]]s. Lines describe the physical geometry of…' 2018-10-20 10:41 skyjake 2012-04-11 19:26 danij 2012-04-11 19:24 danij 2012-04-11 19:19 danij Created page with '{{stub}} A ''line'' is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and one or more [[side]]s. Lines describe the physical geometry of…' Line 1: Line 1: - {{stub}} + ====== Map line ====== A //line// is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and either one or two [[side]]s. A //line// is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and either one or two [[side]]s. Line 5: Line 5: Lines describe the physical geometry of the world used by the play simulation for determining world and inter-object collisions and for interactive elements such as switches. Lines describe the physical geometry of the world used by the play simulation for determining world and inter-object collisions and for interactive elements such as switches. - [[sector]]s and [[polyobj]]s are composed of //lines//. + [[Sector]]s and [[polyobj]]s are composed of //lines//. - /writeme: line type + ===== See also ===== - /writeme: line tag + ​*  [[xg:​line_type|XG line type]] - + - + - ====== See also ====== + - + - ​*  [[xg_line|XG line type]] +