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modding:line

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modding:line [2012-04-11 19:26]
danij
modding:line [2018-10-20 10:41] (current)
skyjake
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-{{stub}}+====== Map line ======
  
 A //line// is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and either one or two [[side]]s. A //line// is a [[map]] geometry construct composed of two [[vertex]]s (in the map coordinate space) and either one or two [[side]]s.
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 Lines describe the physical geometry of the world used by the play simulation for determining world and inter-object collisions and for interactive elements such as switches. Lines describe the physical geometry of the world used by the play simulation for determining world and inter-object collisions and for interactive elements such as switches.
  
-[[sector]]s and [[polyobj]]s are composed of //lines//.+[[Sector]]s and [[polyobj]]s are composed of //lines//.
  
-/writeme: line type+===== See also =====
  
-/writeme: line tag +  ​*  [[xg:​line_type|XG line type]]
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-====== See also ====== +
- +
-  ​*  [[xg_line|XG line type]]+
  
  
modding/line.txt · Last modified: 2018-10-20 10:41 by skyjake