skip to content
Doomsday Manual
User Tools
Admin
Log In
Site Tools
Search
Tools
Show page
Old revisions
Backlinks
Recent Changes
Media Manager
Sitemap
Log In
>
Recent Changes
Media Manager
Sitemap
Trace:
modding:light_map
{{stub}} {{update}} {{cleanup}} //Light maps// are monochrome images that can be used with dynamic lights. The dimensions of a light map must be powers of two, for example 256 x 256. If the map contains an alpha channel, the actual color values are ignored; only the alpha values are significant. If the map doesn't have an alpha channel, one is generated by averaging the color values of the image. Example: If you assign the light map "Round" to a light source, images with that file name are searched from the LightMaps directory. The accepted image formats are PCX, TGA and PNG. If Round.pcx, Round.tga or Round.png is found, it will be loaded.
modding/light_map.txt
ยท Last modified: 2009-08-13 15:10 by
dewbot
Page Tools
Show page
Old revisions
Backlinks
Rename Page
Back to top
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog