Fulltext results:
- 3d_model_particles
- ====== 3D model particles ====== [[assets:model|3D models]] can be used as particles in a particle generator. There are two things that need to be d... set the particle stage's type to one of the //pt_model// flags. The following would make the stage use
- create_a_light_thing
- endless in the number of possibilities it offers mod authors. Almost ANY kind of light can be created,... B) Use a trick to hide the sprite by using a null model definition. Now because it would be beyond the ... ------------------------------------------- # MODEL DEFINITIONS Model { State = "REDWARNLIGHT" Sub{}} * Model { State = "REDWARNLIGHT2"} No
- use_oculus_rift
- connected and switch to Oculus Rift VR rendering mode. - Setting up gamepad bindings is recommended... sday works best (only?) in the "extended desktop" mode. The game window is automatically moved to the HMD screen when the Oculus Rift VR mode is enabled. The game window is moved back to a regular monitor when the VR mode is changed back to "no stereo". ==== OS X ====
- record_movies
- turns player number two into a camera. In camera mode the view is always rendered fullscreen and HUD w... atus bar are not drawn. Camera players are in god mode and have the noclip cheat. Moving forward means ... lock 0 locks a camera's view at player zero. lockmode: lockmode 0 allows the camera to look up and down and only locks the view horizontally. lockmode 1 is
- use_hires_textures_in_your_map
- nd height of the texture to 128x128. Any time you modify these values, it's recommended that you save t... he Texture Menu (if you're not in Texture editing mode, simply click once on the texture1 lump), highli... g?175x0}}Rename this new texture to TUT_02. Let's modify the canvas size of this texture to 64 wide by ... entries. This makes "seeing" your level in the 3D mode of Doom Builder a little easier; otherwise, the
- create_a_new_monster
- proper monster, with new sprites, sounds and even modified behaviour. Also you will need to know how t... manually edit the Thing ID. - Switch to Thing mode by pressing T on your keyboard. - Right click
- run_doomsday_on_old_hardware
- ove performance on slow CPUs. * Disable [[3_d_model]]s. * Disable simulated radiosity ([[fake_ra... hics adapter's driver settings. * Use a lower display resolution. * Use a 16-bit video mode.
- create_a_model_pack
- - REDIRECT [[creating_a_model_pack]]
- create_a_windows_shortcut_for_doomsday
- esy of [[http://dengine.net/forums/memberlist.php?mode=viewprofile&u=1082|code120]] - Open the Doom
- create_custom_sprites
- as used by id themselves) is to make or find a 3D model of the sprite and take pictures of it from diff
- load_resources_from_command_line
- {{cleanup}} This page explains how to load 3D models and other enhancements using command line options
- use_dehacked_patches
- #REDIRECT modding:deh_read_plugin