Fulltext results:
- triggers
- ote> ; player_use : Use events from a player mobj can activate/deactivate the line. ; other_use : Use events from a mobj that is not a player can activate/deactivate the ... tguns, chaingun) whose originator is not a player mobj can activate/deactivate the line. ; any_cross : Cross events (mobj origin crosses the line while moving) from any ki
- map_object_reference
- ll sectors which currently have at least one of a mobj type within them. | | [[.refs:lpref_thing_noexist... all sectors which currently do not have any of a mobj type within them. | | || ^ Ceiling plane || | [[.... ll sectors which currently have at least one of a mobj type within them. | | [[.refs:lpref_thing_noexist... all sectors which currently do not have any of a mobj type within them. | ==== Line → sector ====
- activation_requirement
- ags = flaga | flagb | flagc Example: Flags = mobj_gone | activator_type ==== mobj_gone ==== The line will only be activated if there are no THINGS of
- examples
- 06 Comment = "Lower when Poss gone" Flags = mobj_gone | ticker Flags2 = when_act | any Class
- line_activation
- ivator//, which is the [[ded:thing]] (map object; mobj). Events will activate inactive lines and deactiv
- line_teleport @xg:class
- integer| If true (non-zero), if there is another mobj in the teleport destination it will be stomped ([
- teleport @xg:class
- integer| If true (non-zero), if there is another mobj in the teleport destination it will be stomped (t
- lpref_thing_exist_ceilings @xg:refs
- of all sectors which currently have at least one mobj with the type specified with the Thing type param
- lpref_thing_exist_floors @xg:refs
- of all sectors which currently have at least one mobj with the type specified with the Thing type param
- lsref_thing_exist @xg:refs
- all the sectors which currently have at least one mobj with the type specified with Thing type (Ap9) wit