Fulltext results:
- triggers
- ote> ; player_use : Use events from a player mobj can activate/deactivate the line. ; other_use : Use events from a mobj that is not a player can activate/deactivate the ... tguns, chaingun) whose originator is not a player mobj can activate/deactivate the line. ; any_cross : Cross events (mobj origin crosses the line while moving) from any ki
- map_object_reference
- ll sectors which currently have at least one of a mobj type within them. | | [[.refs:lpref_thing_noexist... all sectors which currently do not have any of a mobj type within them. | | || ^ Ceiling plane || | [[.... ll sectors which currently have at least one of a mobj type within them. | | [[.refs:lpref_thing_noexist... all sectors which currently do not have any of a mobj type within them. | ==== Line → sector ====
- activation_requirement
- ags = flaga | flagb | flagc Example: Flags = mobj_gone | activator_type ==== mobj_gone ==== The line will only be activated if there are no THINGS of
- line_teleport @xg:class
- integer| If true (non-zero), if there is another mobj in the teleport destination it will be stomped ([... there will be no teleport sound. If there are any mobjs at the teleport destination, they will be [[tele
- teleport @xg:class
- integer| If true (non-zero), if there is another mobj in the teleport destination it will be stomped (t... there will be no teleport sound. If there are any mobjs at the teleport destination, they will be telefr
- chains
- s an activating Chain event to be sent for player mobjs. The floor chain counter would be set to –1 to a
- examples
- 06 Comment = "Lower when Poss gone" Flags = mobj_gone | ticker Flags2 = when_act | any Class
- line_activation
- ivator//, which is the [[ded:thing]] (map object; mobj). Events will activate inactive lines and deactiv
- sector_wind
- </code> This will create wind which will push all mobjs (stf_windany) in the North direction (Wind Angle
- lpref_thing_exist_ceilings @xg:refs
- of all sectors which currently have at least one mobj with the type specified with the Thing type param
- lpref_thing_exist_floors @xg:refs
- of all sectors which currently have at least one mobj with the type specified with the Thing type param
- lpref_thing_noexist_ceilings @xg:refs
- es of all sectors which currently do not have any mobjs with the type specified with the Thing type para
- lpref_thing_noexist_floors @xg:refs
- es of all sectors which currently do not have any mobjs with the type specified with the Thing type para
- lsref_thing_exist @xg:refs
- all the sectors which currently have at least one mobj with the type specified with Thing type (Ap9) wit
- lsref_thing_noexist @xg:refs
- o all the sectors which currently do not have any mobjs with the type specified with Thing type (Ap9) wi