Fulltext results:
- 2.1.1
- uple of regressions in the renderer such as white flashes with additively blended dynamic lights, and bla... sky. A few bugs have also been fixed in the game menus and resource file management. #@Release_HTML~20
- 1.9.0-beta5
- re changes to the player's "in-void" status (sky "flashing" when moving between indoor/outdoor areas whil... entation violation: changing on/off cvars via the menu. ==== Common Code Library ==== === Menu === * Substrings of mixed-case strings aligned incorrec
- 1.9.0-beta6.8
- (was tics) and can now be set via the HUD options menu. * When starting a new map there is no longer ... onger produce a pickup sound or result in a bonus flash. ==== Dependencies ==== * Win32: Compiling
- detailed_list_of_changes_in_doomsday_version_1.13
- ===== {{tag|UI}} ===== * A dialog will not flash its borders when pressing Shift (for instance whe... p resulting in various visual glitches. * Tiny menu cursor with some mods (e.g., Hell Revealed II). ... ived key events. It can be accessed via the Gauge menu. | ===== {{tag|Renderer}} ===== * Wrapped