Fulltext results:
- ded
- :episode|Episode]] | [[version:1.15]] | | |:::| [[ded:map_info|Map Info]] | | | |:::| [[ded:line_type|Line Type]] | | Us... [:XG]]. | |:::| [[ded:state|State]] | | | |:::| [[ded:thing|Thing]] | | Defines map object (mobj) types. | ^ Scripts |||| |:::| [[ded:Finale]] | | See [[ded:infine_script_reference|InFine script reference]]. | ^ Audio |||| |:::| [[ded:m
- 1.9.0-beta6 @version
- . Rather than define the sky properties for every map, each time directly in a [[map_info_ded_]] definition, instead; use a Sky definition, giving it a unique ID which is then used in the Map Info definition to link the two. This allows mod autho... e Sky definitions without needing to touch/create Map Infos. * [[detail]] and [[reflection]] definit... . === Automap === * Added [[rend-dev-freeze-map]]: [[cvar]] 1= Stop updating the map-specific re
- use_deds_in_doom_builder @howto
- on't worry about that at the moment ( check out [[map_info_ded_]] for more information on this class ). * Type the following starting on a new line: Map Info { ID = "MAP01" Name = "This is the name of the level" Author = "This is MY name" ... ===== That's it. We've now finished setting our map up so all we need to do now is save our map and l
- 1.9.0-beta1...4 @version
- system has been enhanced with the possibility to map entire directories to a virtual location. By defa... e obvious shortcomings in this release: * Per-map initialization of the bias lighting is extremely ... no messages in the console. Console text during map load was fixed. Texture color processing was fix... checked for [[lump_name]]s when searching ===== Map data ===== * fixed: missing textures/flats no
- readme_macos @guide:2.0
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... changes to your profiles. Simply open the package info popup and click on "Play in...". However, you sho... profile.** The "Add to..." button in the package info popup will add the package to one of your existin... ditional "Options" button is shown in the package info popup. This will let you enable or disable indivi
- doomsday @guide:2.0:man
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... changes to your profiles. Simply open the package info popup and click on "Play in...". However, you sho... profile.** The "Add to..." button in the package info popup will add the package to one of your existin... ditional "Options" button is shown in the package info popup. This will let you enable or disable indivi
- map_info @ded
- ====== Map Info (DED) ====== A //Map Info// definition specifies the properties of a map. ==== Core concepts ==== Map Info is a mechanism for defining the metadata and prop... playable map. During the map authoring process, a map is given an identifier. This identifier is used to associate a Map Info definition with the map, thereby separating the m
- readme_windows @guide:2.0
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... changes to your profiles. Simply open the package info popup and click on "Play in...". However, you sho... profile.** The "Add to..." button in the package info popup will add the package to one of your existin... ditional "Options" button is shown in the package info popup. This will let you enable or disable indivi
- doomsday @guide:2.2:man
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- readme_windows @guide:2.3
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- readme_macos @guide:2.3
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- readme_windows @guide:2.2
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- readme_macos @guide:2.2
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- doomsday @guide:2.3:man
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi
- readme_macos @guide:2.1
- e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows the game title picture found in ... anges to your existing games. Simply open the mod info popup (as explained above) and click on "Play in.... od to a game.** The "Add to..." button in the mod info popup will add the mod to one of your existing ga... n additional "Options" button is shown in the mod info popup. This will let you enable or disable indivi