Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.14
- enderer ==== * Vignette effect drawn while no map is loaded. * Model particles were not affected by dynami... UI; images shared by multiple widgets are not loaded more than once. * Old Doomsday GUI widgets wer... ving the current server and displaying connection info. * State persistency: widgets can store their ... ternal LZSS module. ==== Renderer ==== * Added bloom as a new frame post-processing effect. It c
- 1.9.0-beta1...4
- map setup times significantly * changed: expanded map structure element limits. * changed: expanded blockmap limits by enlarging BLOCKMAP data at runtime * changed: [[bsp]] data is no long... [[console]] after loading a map * cvar [[blockmap-build]]: when/if new data is generated (default = when needed) ===== Renderer ===== * [[bias_lighting]]: ... -fog-default]]: default fog algorithm * [[flaremap]]s: loaded from "Data/Flares" - used for [[custom_halo]]s on
- 1.9.0-beta5
- lientside objects are shown when all the required info has been received, not when a Create Mobj delta i... fixes), while playing jDoom with PWAD Icarus.WAD (MAP01). (http://sourceforge.net/tracker/?func=detail&... id=74815&atid=542099) * Invalid character appended to message-response strings. (http://sourceforge.... cts in detecting which files have been already loaded (using MD5 hashes). * Removed a fixed limit o
- 1.9.0-beta6
- . Rather than define the sky properties for every map, each time directly in a [[map_info_ded_]] definition, instead; use a Sky definition, giving it a unique ID which is then used in the Map Info definition to link the two. This allows mod autho... [[blockmap]] display for debug purposes: * Added [[rend-dev-blockmap-debug]]:[[cvar]] Show the blockmap display. 0= Disabled, 1= Show mobjs, 2= Show linedefs, 3= Show subsectors. * Added [[rend-dev-blockmap-debug-size]]:[[cvar]] Size of the blockmap display. ==== Windows ==== * Make use of mu
- 1.9.0-beta6.4
- aletted texture support has been retained. * [[map_info_ded_]] definition, map name field can now specify a [[text]] definition id to be used as the map name. If no Text definition id by the given name ... used as-is. ==== Common code library ==== * Map loader interface now accepts/expects full [[thing
- 1.9.0-beta6.6
- === New features ===== ==== Engine ==== * Added [[map_info_ded_]] flag //mif_nointermission//; upon leaving the map skip the intermission.
- 1.9.0-beta6.8
- etail&aid=2871890&group_id=74815&atid=542099 * Map title and author info printed in the console upon entering a new map incorrect. * "-warp and -nomonsters". http://sourcef... _id=74815&atid=542099 * Upon spawning into the map the player's viewheight would be set at zero. === Automap === * "Updating whilst fading away". http://s
- 1.9.0-beta6.9
- ng segs in a visible subsector drawn even if occluded according to the clipper. This manifested the symptom "Auto map drawing lines the player can't see at map start u... 815&atid=542099 * Fog settings as specified in Map Info definitions used when drawing the various UI displays. * "Map def fog oversight". http://sourceforge.net/tracke... is of zero height. * Opaque materials on twosided linedefs that fill the gap between floor and ceil
- detailed_list_of_changes_in_doomsday_version_1.9.9
- d Wraiths, too. * Hexen: allow [[:warp]]/[[:setmap]] only to maps defined in [[:mapinfo_hexen]]. * Hexen: movement of fog clouds (e.g., map 8) was not smooth. * Hexen v1.0: intermission ... arping to maps without a specified cluster (e.g., MAP41 in Hexen v1.0). * Hacx: Addressed compatibil... were not in sync. * Game’s color palettes reloaded after engine reset. * Doom: Failed to locate m
- detailed_list_of_changes_in_doomsday_version_1.9.10
- r’s transfer func). * All Games: centering the map title in a wide viewport (when entering a new map). * Incorrect world dimensions of sprites with hi... source lookup errors. * Sky models and various map properties invalid after an engine reset. =====... pt data under some circumstances. * Bug in de::Info related to finding keys by ‘:’ separated identifi
- 1.11
- nd id Tech 1 map hack improvements. * Scripted Info: declarative ("object notation") for [[doomsday_script]], basis for [[ded_2.0|definitions in the future]]. Used for definin... S X 10.6 (Snow Leopard). ==== Progress on [[roadmap]] ==== **Completed:** * [[task_bar]]: replac... _rendering]]: used in the new UI * [[half-edge_map_data_structure]] * [[fix_open_al_plugin]] **P... [[scripted_ui]]: introduced new UI framework, added set of basic widgets * [[ringzero_gui]]: start
- 1.15
- gh a heuristic detection algorithm which scans loaded resources for map data and collates them into an internal list (ass... h the URI), independent of the game they are intended for. The ''listmaps'' command can be used to insp... r.dengine.net/versions/38|Version 1.15 in the Roadmap]] * [[http://tracker.dengine.net/projects/deng
- detailed_list_of_changes_in_doomsday_version_1.15
- ackage_format]] for packaging [[:assets]]. * Added ''TitleImage'' property to [[:map_info_ded]] for specifying a title image in place of a ... y [[:plugin]]s can now be attributed with a [[:mapinfo_hexen]] data path. Any definition data on this path will be translated to DED during game init. ===== {{tag|Scripting}} =====... er__''. For details, see: [[:superclass]]. * Added an ''@include'' directive to be used in [[:info]] documents to include content from other [[:info]] files. ===== {{tag|OS X}} ===== * Support for
- detailed_list_of_changes_in_doomsday_version_1.13
- including materials, sprites and textures. * Added {{:cmd|inspectmap}} for logging detailed information about the current map. * Support for sprites with 16 view angles, us... X_LODS. ===== {{tag|API}} ===== * Input: Added a function for querying if a player control has active bindings. * Map: Revised map element/object interception and block/path traversal mechanisms. * Resources: Color pa
- detailed_list_of_changes_in_doomsday_version_1.11
- ght_grid]] is now prepared JIT if enabled while a map is loaded. It is no longer necessary to restart the map/wait until the next map for changes to take effect. ===== Resources ===== * Removed the fixed u... 3D model can have. * Parser for a blend of [[:info]] (declarative document) and [[:doomsday_script]]