Fulltext results:
- use_deds_in_doom_builder
- on't worry about that at the moment ( check out [[map_info_ded_]] for more information on this class ). * Type the following starting on a new line: Map Info { ID = "MAP01" Name = "This is the name of the level" Author = "This is MY name" ... t atm (check out the [[xg|XG reference]] for more information on [[xg_line_type|XG Line]] and [[xg_secto
- use_hires_textures_in_your_map
- o create a texture resource [[pwad]] for use when mapping that takes advantage of the [[doomsday]] engi... always must be saved as 32 bit; even if no alpha information is used. A 32 bit file is a 24 bit image w... to use a texture with an alpha channel on a two-sided [[linedef]]. It is recommended to use PNG files whenever possible for the added flexibility of utiliz