• skip to content

Doomsday Manual

User Tools

  • Admin
  • Log In

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap
Trace:

map_info_ded

Search

You can find the results of your search below.

Contains
  • Exact match
  • Starts with
  • Ends with
  • Contains
@assets
  • Any namespace
Any time
  • Any time
  • Past week
  • Past month
  • Past year
Sort by hits
  • Sort by hits
  • Sort by last modified

Fulltext results:

model
51 Hits, Last modified: 5 years ago
wand") are defined by the game plugins in their [[ded:Values]] definitions ("Weapon Info" section). You should scale weapon models so tha... components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals point straight up (RGB 128,128,... Z 0,0,1). Alpha component is ignored. | | ''heightMap''| Path of a height field image to be used for generating a normal map. The height field is a monochrome image where dar
shader
14 Hits, Last modified: 8 years ago
rograms. Shaders are defined in [[modding:ScriptedInfo]] files named **shaders.dei**. ===== Variables ... . This lets Doomsday know which uniforms are intended to be externally modifiable. Also, Doomsday can i... ample: shader my_custom_shader { variable uMapTime {} ... The GLSL source code also needs t... le below. ^ Variable ^ Type ^ Description | | ''uMapTime''| float | Time in the current map, in second
scripting_with_stateanimator
8 Hits, Last modified: 6 years ago
hat the 3D model asset is in memory when it is needed. It also reads the asset definitions and passes on the information to the mobj when it is being initialized. ... scripting via the following: * In the package Info file, one can append a ''script'' block. The scri... igger defined in the model asset can have an embedded [[model#timelines|script timeline]]. ===== StateA... or an object. | | ''<nowiki>__thing__</nowiki>''| Map object being animated (when the asset is a ''mode

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Rename Page
  • Back to top
Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki
  • Doomsday Engine
  • 2.3 ⇣
  • Builds
  • Add-ons
  • Manual
  • ·
  • Forums
  • Support
  • Bug Tracker
  • Blog