Fulltext results:
- overview_of_resources_doomsday_1.x
- ontainer format. By default all resources such as wall textures, menu graphics and fonts, background mus... rce Class^ Description | | Textures| Textures for walls and flats (floors and ceilings) | | Flats| Textu... phics for menus, fonts and sprite frames | | LightMaps| Textures for dynamic lights | | Music| Backgrou... s will also be loaded. ===== Virtual directory mapping ===== Virtual directory mapping allows you
- tex_c
- ng textures or add your own ones. For instance, a map author can add any number of new textures by edit... the compiled PNAMES and TEXTURE1/2 lumps into the map's WAD. Note that some map editors (e.g. [[dee_psea]]) have an option to edit the texture data. When u... simple) and use the produced texture data in your map. ====== Textures in the Doomsday Engine ======