Fulltext results:
- 1.9.0-beta1...4 @version
- ll controls are bindable in two new bindclasses **map** and **mapfollowoff** which are active during normal and pan-mode respectively. * All colors are fully cust
- 1.9.0-beta6 @version
- e in original [[heretic]]/[[hexen]]. * Added [[map-pan-speed]]: [[cvar]] Speed of panning. * Added [[map-pan-resetonopen]]: [[cvar]] 1= Automatically reset the pan location when opening the automap (on by default). * Added [[map-zoom-speed]]: [[cvar]] Speed of zooming. * Added [[map-open-timer]]: [[cvar]] Number of seconds taken to open/close the automap
- 1.9.0-beta6.9 @version
- of the intermission and the beginning of a before map briefing. ===== Fixes ===== ==== Engine ==== ... ring artefacts on the hanging vines in Plutonia2::MAP01 * "Dynamic lights on unpegged walls". http:/... to the clipper. This manifested the symptom "Auto map drawing lines the player can't see at map start up". http://sourceforge.net/tracker/?func=detail&aid=2
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- lient * player thing angle not updating in automap * [367] regression: missing/hidden automap [scale initialization issue] * Hexen: pottery explode... * -file arguments interpreted too late * -vdmap'd paths do not populate into resource namespaces ... * Hexen/Deathkings: game starts in regular Hexen Map01 * server needs to send material Id dictionar